As she wanders around the deserted dungeon, Rose comes across a giant rock golem. Oh, and she also has a giant rose attached to her back for some reason. Without much of a preamble, the game gives you control over a little girl, Rose, who just woke up in the dungeon of a castle in ruins. Offer blood to continue A Curse, A Friend, A Story Since I really, really liked Yomawari, I was all the more curious as to whether this new title would bring the same appeal.ĭid it? Short story, not really. Those are features you won't typically associate with a cute, little protagonist. While belonging to different genres, both games bear themes of the supernatural and the same art style which I like to call 'cute gore' because of cute depiction of the protagonist, even some enemies, but deaths are brutal and blood is free-flowing offering the protagonist as a blood sacrifice in atrocious ways to clear up a passage, or committing suicide to go back to a checkpoint are things you have to do in this new title to progress. ![]() The visuals of A Rose in the Twilight strongly reminded me of Yomawari: Night Alone, and sure enough it's from the same developer.
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